Windows 10 Fall Creators Update confirmed for 17 October release

Muriel Hammond
September 2, 2017

Microsoft also announced plans by a range of computer makers to introduce new hardware for businesses, consumers and video gamers created to take advantage of so-called "mixed reality" features in the October software release. With the Fall Creators Update, we are introducing some fun, new ways to get creative.

Microsoft will begin rolling out the Fall Creators Update on October 17, although it's likely to be a staged rollout, with the company testing it on newer devices and gradually pushing it out to others as it gets more feedback.

This also applies to Timeline-supported Microsoft apps running on your smartphone.

"→ One Drive Files On-Demand is a new feature that lets users store files in OneDrive without taking any space on the local PC".

Windows Mixed Reality - combine the physical and digital worlds through a supported headset.


The update also comes with some improvements to Windows Ink, allowing you to mark up PDF files in the Edge browser. The headsets will start at $299. Headsets and motion controllers (starting at $299) from these companies are expected to be release along with the Fall Creators Update on October 17, notes PCMag. Lenovo will be selling the Explorer in October though it hasn't confirmed an official launch date.

Microsoft's been pushing mixed reality hard, introducing Paint 3D earlier this year, and the Fall Creators Update's View 3D adds the ability to view mixed reality creations on your device's screen if it's equipped with a camera. And we can't forget that the Fall Creators Update will unlock the power of the Windows Mixed Reality platform. Windows Insiders will be the first to try the final version, and then it will be released to all users.

The new tech certainly has massive implications for gaming, but it's so far unclear how or if Microsoft will integrate its latest software with the Xbox One, the company's current-gen home gaming console.

Microsoft's new software release shrinks the laborious set-up of VR headsets for users to around 10 minutes, down from two to three hours now and helps cut the costs of headsets, in a step towards making such technology more mainstream, they said.

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